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GMNewton
The free 3d physics solution for Game Maker
Friday, October 2, 2009
Continuing on
Hinge-joint limits in place, along with function to add impulse to point on body. Coming up soon is buoyancy and U3D compatibility mode!
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New clue U3D support
XZY extraction from matrix
2d buoyancy
Precision buoyancy with user settings
Ultimate 3D mode under way
300 buoyant objects, 30 fps
Precision buoyancy
Yahoo!
Undefined reference
Buoyancy: 85%
Buoyancy
Computer up and running
BSOD
woot! Solved linker issue
Error: Unexpected schooling conflict
Continuing on
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September
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