Friday, November 6, 2009

Ultimate 3D support complete

Ultimate 3d support is now finished :D Thanks so much for your help, Dr. Best
Making GMNewton 2.0 work with Ultimate 3d is as simple as
GmnSetCompatabilityMode(1);
and, in some circumstances, setting the correct auto-update callback script

As far as is planned, this support is for visual affect only, and operations such as GmnBodyAddTorque still take input in the original format.

Progress is rockin' today!

No comments:

Post a Comment